Enchanted forest merging into a metal space station interior

Accelerate Game Studio

WE ARCHITECT WORLDS

Three original titles. One independent studio. Hybrid strategy built for PC and mobile, with no compromise on either.

EOWW · 41,208 covens raised this weekSSU · 6,904 stations breached and sealedClosed Arcanum test opens later this yearCommunity milestone: Wave 40 cleared with Earth towers onlyPC & mobile parity — same save, same systemsNineteen people. Two worlds. Fully independent.EOWW · 41,208 covens raised this weekSSU · 6,904 stations breached and sealedClosed Arcanum test opens later this yearCommunity milestone: Wave 40 cleared with Earth towers onlyPC & mobile parity — same save, same systemsNineteen people. Two worlds. Fully independent.
Our titles

Two worlds, built in-house

Accelerate Game Studio develops and publishes its own games. Both titles are original IP, designed simultaneously for PC and mobile.

The Accelerate Game Studio floor at night
Design doctrine

Pressure and ownership, in the same object

Pure genres stopped explaining what players want. We assemble mechanics around a feeling: the place you build is the place you defend, and every decision is felt in both halves within minutes.

Pressure

Something is always arriving whether you are ready or not. Our combat layers create the minutes you remember.

Ownership

The place you build is the place under threat. Every world we make bears the fingerprints of the player who ran it.

True parity

Same systems, same difficulty, same save on PC and mobile. No trimmed builds, no lite editions.

Independent

Nineteen people, self-funded on both titles. We own our IP and we answer to our players.

About the studio
The signal

From the editorial archive

Long-form design writing from the teams building both titles.

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Join the transmission network

Development logs, playtest invitations and community broadcasts — published straight to the community hub.